Contest Winners: Third Place
Tasmyn of The Altoholic wins the third place prize for my article writing contest. (Yeah I’m a slowpoke with posting results, deal with it!
)
Here is his entry:
Travel Speed: Travel Form vs. Mount
Introduction to Mounts and Travel Form
The grind to 70 in World of Warcraft is many different things to many different people. Some people despise it, wishing only to reach the level cap to raid or PvP; others enjoy the leveling experience, taking in the sights, sounds and quests along the way. No matter what your opinion of the level grind, there is no doubt that, along the way, there are many different rewards. One of the earliest “big moments” for most players is at level 40, where, with enough gold, one can purchase the apprentice riding skill and a mount, and zoom around at 160% normal speed–a great boon when you’re travelling all over Azeroth, gathering quests, killing mobs, nabbing items, and turning around to turn them in again.
Some classes get their level 40 mount on the cheap; warlocks and paladins both train spells at that level, for about the cost of any other level 40 spell, that lets them summon a mount at the cost of mana, rather than an item taking up bag space. Druids, however, are unique in the fact that they get an instant-cast spell 10 levels earlier, at level 30, that allows them to move at 140% running speed; this spell is called Travel Form.
This spell is unique in a few ways. First of all, the spell is instant cast. When you use or summon a mount, you spend three seconds rubbing your hands together or channeling a spell before you can zip off into the sunset. Travel form changes you into a speedy cheetah instantly. Secondly, it is usable in combat, allowing the druid to get out of potentially sticky situations with relative ease.
The Dilemma
From levels 30 to 39, Travel Form is a huge boon both out and adventuring in Azeroth, and also in cities, running from the trainer to the auction house to the bank and so forth. But at level 40, there is now a choice: do I hit my instant cast travel form to move about, or do I use my mount? Travel Form has the benefit of being instant cast, but is slower; mounts are faster, but take three seconds of using/casting before I can head out. So I decided to do a little bit of research.
The Research
Everyone is pretty familiar with the different forms of travel and how fast they go (relative to normal run speed). Let’s recap just to be sure (we’re not including cat druids with Feral Swiftness):

The Math
When you get in your car, you don’t go 1000% normal run speed. You go 60 miles per hour. For the purposes of this experiment, we’re going to convert travel speed in WoW to a number of some generic units per second. If normal running speed is X unit per second, a Travel Form druid goes 1.4*X units per second. Well, I personally hate decimals. Let’s multiply everything by 10. Now, let’s change our table with percents into units per second.

So, let’s say that a druid starts running down a path in Stormwind. We can calculate at 3 seconds, she has gone 30 units (10*3=30). However, at this particular time, the druid with a mount has only just finished rubbing her hands together, and has thus far not moved at all. So if the target destination is only 30 units away, it is faster to run there than to mount up. But what about longer distances? Let’s extrapolate our data and see what we get.

As you can see, after 10 seconds have passed, the druid on the normal mount has not yet caught up with the Travel Form druid; however, the druid on the epic mount has. Exactly how long would it take for a mounted druid to catch up with a Travel Form druid? Instead of continuing our table to unknown lengths, let’s graph the data as functions of time (X):
Travel Form: f(x) = 14x
Normal Mount: f(x) = 16x - 48
When we graph the data, we can find where the two lines intersect:

You can see that the two graphs intersect at X = 24; it takes 24 seconds for a mounted druid to make up the three extra seconds that it takes to summon her mount when racing against a Travel Form druid who casts Travel Form and starts running immediately.
The Implications
While not an earth-shattering experiment, this does raise a few interesting points. For example, one can intuit that it is faster to exit the auction house in Stormwind and cast Travel Form to run to the mailbox than to summon a mount and ride there; but did you know that you can get from the mailbox to the flight master faster in Travel Form that you could if you had to summon a mount first? Any trip much farther than that is faster on a mount. Once you’re level 60 and have an epic mount, it’s practically no contest; any distance that’s farther than 10 seconds away can be reached faster by summoning your epic mount and riding it there.
All of this, of course, is made null and void once you start flying around, but even there druids have the advantage; their Flight Form is instant cast, again giving them a three-second head start on any standard mount, which can really be noticed when the druid is out farming; in the case of mining, the druid can cast Flight Form and take off again right after mining a node. Three seconds may not sound like much, but if you’re used to not having to wait, it feels much slower. Druids to have herbalism have an even bigger advantage of not even having to shift out of Flight Form to pick an herb!
Conclusion
I hope this short little paper on Travel Form was interesting, and perhaps even helpful, as was the case at a Wowhead forum . Everyone always argues about classes based on their abilities to tank, do damage, or heal, but little tidbits such as this, in my opinion, help set the classes apart in even more ways.








