Super Rogue.
Last night I did heroic Slave Pens with 3 of my friends and a pick up rogue. I wasn't really sure what to expect from the rogue. Its health seemed rather high so I figured it would be wearing mostly arena gear, but when we summoned it we discovered that it only had one piece of arena gear and was just using a lot of agi/stam gems as well as a stamina armor kit on its pants. Oh well, its heroic slave pens, how bad could it be? At a glance the spec looked ok, but I just looked at how many points were in the trees, not where they were in there.
We got started and the first group that I wanted crowd control on was the first group containing one of the Ray creatures. Well, it was at this point that we discovered that the rogue was taking forever to sap. The rogue informed us that "Distract missed" - To the best of my knowledge distract doesn't miss. It sometimes gets resisted, but it doesn't miss. Or was my rogue back in the day just really really lucky? What I took this to mean is "Hi, I didn't aim the targetting circle correctly". If it happens once, ok fine.
We get to the pull of...err..Defenders? The hard hitting mobs that stun, spell reflect and can't be CC'd. Rogue decides this is a fantastic time to use blade flurry and nearly die. I had 4 devastates on that second mob, plus a few cleaves and thunderclap, but that doesn't compare to blade flurry and adrenaline rush. Oopsie.
First boss goes alright other than the fact that the rogue is slow on whacking the totems so I had to do it. Except the fire totem, which the rogue did whack, and almost killed him/herself and one other person.
We get to the ramp before the final room. The one with the 2 pulls of OMGDOOM, two patrols, and a mini pull of doom. We're at the final group before the final patrol at the top of the ramp. I mark for sap, the rogue runs up there and is about to sap and then goes afk. By this point all of my friends are just...Not happy campers. I went to look at the rogue to inspect it further but I couldn't see it. It wasn't back with the squishies, it wasn't up near the mobs. I looked on my minimap and discovered that it was in the water. The rogue had fallen in the water. So about 5 minutes pass and the rogue comes back, swims all the way back around to get back to us and then tries to sap again.
The rogue misses distract yet again, but manages to sap and then fall back into the water. So we more or less did that pull with 4 because it was over by the time the rogue got back to us. Rest of the instance went without incident, or I'm just blocking the memories. [Quagmirran's Eye] dropped. Our little shadow priest of doom won it and couldn't be happier with it.





